Skyora
An astronomy-focused digital platform exploring image processing, sky observation, intelligent planning, satellite tracking, and tools designed to make astronomical observation more accessible.
HIRUJA STUDIOS / EST. 2020
A one-person creative technology studio exploring software, games, web experiences, experimental computing, mathematics, physics, and everything interesting in between.
SPECIMEN 01 — CONTAINED EXPERIMENT
PHILOSOPHY
SELECTED WORK
A collection of things I’ve built, tested, broken, rebuilt, and occasionally managed to finish.
An astronomy-focused digital platform exploring image processing, sky observation, intelligent planning, satellite tracking, and tools designed to make astronomical observation more accessible.
A cozy-chaotic 2.5D browser platformer created in just 6 hours for the EXE Extended 2026 Game Jam.
Built entirely with HTML, CSS, and JavaScript — without a game engine, WebGL, or AI tools.
Play ClayWay UpYou are the keeper of a fragile community. Build a bridge while mysterious paper boats drift toward you. Every boat carries a wish, reward, or curse — and every decision affects the survival of your people.
A full-suite web application for students combining organization tools, shared notes, an AI assistant, and study planning into one platform.
A CSS toolkit built around the idea of making expressive interfaces faster to create using custom HTML elements instead of class-heavy styling.
Older releases remain available as an archive, but the project is no longer maintained.
View ArchiveA free, ad-free chess training tool designed around calculation. Instead of solving preset puzzles, players calculate positions taken from real games.
The project is currently unavailable due to hosting costs and insufficient usage to sustain the server.
Read the Story> monitoring session initialized
> interval: 15m
> _
A Python application created for the Sri Sumangala College–Panadura 2024 science exhibition, exploring periodic screen monitoring and secure storage of captured activity for parental supervision.
View ArchiveTHE LAB
Web experiments, physics sketches, astronomy tools, generative art, prototypes, and algorithms — the smaller half of the archive.
hover to inspect
double click to explore
drag mass points
← drag
hover to inspect
orbit view
move to test
wasd to move
data experiment
click to regenerate
resize the window
watch it think
became Bridge of Letters
where it began
ABOUT
Hiruja Edurapola is the founder and sole creator behind Hiruja Studios.
What started in 2020 as a collection of small web games and experiments gradually became an umbrella for software, games, research-oriented projects, creative technology, and things that were simply too interesting not to build.
Skyora, ClayWay Up, and new experiments.
No departments.
No committee meetings.
Just one person asking, “What if?”
PRINCIPLES
Questions are often more valuable than answers.
Build it. Break it. Understand why.
Technology becomes more meaningful when more people can explore it.
Code is a tool for expression, not just computation.
RECOGNITION
National Science Week — 40th Ruby Jubilee Exhibition
2nd Runner Up — Skyora
National Game Development Competition
2nd Runner Up — Bridge of Letters
CWW Kannangara College ICT Day 2025
2nd Runner Up — StudySync
FROM THE NOTEBOOK
Notes from building ClayWay Up for a game jam without touching a game engine — what breaks first, and what you learn about physics by faking it badly.
Image processing pipelines, catalogue data, and the surprising amount of math required before a single star renders correctly.
An experiment in replacing class-heavy styling with custom elements — and the tradeoffs that eventually shelved it.
A running list of the dumbest bugs, the smartest accidents, and why leaving something offline is not the same as abandoning it.
GET IN TOUCH
6.5854° N, 79.9607° E — SRI LANKA
I’m always interested in strange questions, ambitious experiments, and things that probably shouldn’t work — until they do.